Beginning 3D Game Assets Development Pipeline
eBook Details: Paperback: 335 pages Publisher: WOW! eBook (December 19, 2021) Language: English ISBN-10: 1484271955 ISBN-13: 978-1484271957 eBook Description: Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity 2021 This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity. What You Will Learn Build a thorough knowledge of the 3D game asset production workflow Understand how each phase leads up to the...